Single-variable calculus from first principles
Once you know the shape of one function, you don't have to re-plot anything to understand a whole family of relatives. Four simple operations move, stretch, and flip a graph in completely predictable ways. Learn to see them and graphing becomes recognition instead of arithmetic.
This is exactly what a photo editor does. You never redraw the picture pixel by pixel; you nudge it sideways, stretch it taller, or flip it horizontally, and the same shape lands somewhere new. Transforming a function is the same handful of one-tap edits applied to a graph instead of a photo.
Starting from a base shape f(x): multiplying the output by a stretches it vertically; multiplying the input by b stretches it horizontally; subtracting c inside shifts it right; adding d outside lifts it up. Put together: